I figured out that elites are 5 points, regular monsters are 1 and summoned skeletons are. In the trials you have to kill monsters worth a total of 200 points to make the boss spawn. I also figured out how to change any creatures hit points. So far I've been able to mess with the Trials timer and give myself more time. There should be more dungeons that also scale like trials with better loot that also scales with the difficulty.Īnd by dungeon I mean STORY-line style dungeons as in with added lore to keep things interesting.I've been working on trying to figure out how to hack Eternium. Like I said the drops are better in the trials, but those are getting boring. Even in legendary mode it's typically rares and epics at best. There is strictly speaking only ONE dungeon, which is on world 1 and it's a cake walk for me because it doesn't scale to my level, further the drops are ridiculously paltry. I've been through the entire story line four times, plus dozens and dozens of repeated zones on normal, heroic, and legendary for "farming" purposes, but really the trials have the best "pay outs" re: loot. ![]() If what you find to be fulling is seen different dungeons than the game will not be for you after seeing all the levels. ![]() The challenge is improving your tactics and skills and seeing if you are able to push higher than you previously could. The challenge is not seeing different dungeons. Once you have seen one you have seen them all. Just making sure you have gone fully through Story mode. ![]() Correct? Yes, up through Act IV is the extent of the game currently. You have gone through Act I through Act IV. Only one dungeon? I do not want to assume.
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